C# IStructuralEquatable Nasıl kullanılır Ile ilgili detaylı notlar

Why do we have IStructuralComparable and IStructuralEquatable when there already exist the IComparable and IEquatable interfaces? The answer I would offer is that, in general, it's desirable to differentiate between reference comparisons and structural comparisons.

In certain scenarios (such kakım using the value type kakım a key in a dictionary) it yaşama murder performance in one foul swoop.

Reference types (read classes) don't benefit bey much. The IEquatable implementation does let you avoid a cast from System.Object but that's a very trivial gain. I still like IEquatable to be implemented for my classes since it logically makes the intent explicit.

Daniel A.A. PelsmaekerDaniel A.A. Pelsmaeker 49.2k2121 gold badges112112 silver badges160160 bronze badges 5 In addition to answers which point to duplicate hashcodes as is documented behavior, some reasoning and reflection would also lead you to the same conclusion.

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Structural equality means that two objects are equal because they have equal values. It differs from reference equality, which indicates that two object references are equal because they reference the same physical object. The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects.

IStructuralEquatable is quite new and unknown, but I read somewhere that it birey be used to compare the contents of collections and arrays. Am I wrong, or is my .Kemiksiz wrong?

Consider that there are only ~4.2 billion different hashcodes. Birey you create more than this many different objects of the type on which GetHashCode is called? In this case it is easy to see the answer is "yes". So GetHashCode is a sort of compressing projection onto a smaller set - there are bound to be duplicates.

The first issue we see here is that this struct is mutable in that you sevimli actually change the veri later on via the set properties. There was no real reason that we introduced this except that we were used to it.

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C# IStructuralComparable Determines whether the current collection object precedes, occurs in the same position kakım, or follows another object in the sort order.

Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I emanet just compare each of them":

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The Equals method supports custom structural comparison of array and tuple objects. This method in turn calls the comparer object's IEqualityComparer.Equals method to compare individual array elements or tuple components, starting with the first element or component.

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